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Wing IDE auto completion in maya…

…with as little hair pulling as possible… So, setting up an IDE for doing coding is a pretty good idea if you’re gonna be doing a lot of it. My IDE of choice is Wing and it can be a little tricky...

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if maya.env(): return frustration…

So at least to me, the maya.env setup has perpetually been an exercise in frustration. For years, it seemed it would remain shrouded in mystery. Recently as I’ve been making tools and learning I took...

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A set by any other name…

…isn’t necessarily a quick select set. So, I learned I’d been going in the wrong direction for a couple of weeks on the buffer front. A bit frustrating? Yes. However, plenty of stuff learned. Failure...

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Adding attributes to sets in maya…

So got a couple of queries on how you actually add attributes to sets in practice. When cgm.setTools creates a set with selected channel box attributes on the fly, there are a couple of processes going...

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